Monday, 17 June 2013

Relationship Between Films & Audiences

Relationship Between
Films & Audiences
 
Active Spectatorship
 
This is when the audience is actively getting involved with reconstructing a meaning from what they are watching. Other areas within the relationship can help influence the meaning that is created.
An example would be if someone had lost their friend through cancer in a film the people in real-life who've lost their friend through cancer can understand the chracter a lot more to someone who hasn't lost their dad.
Pleasure

People watching films sometimes get pleasure out of what they are watching. A lot of people love watching horror films because the characters in the film are in danger and everyone laughs at their misery. Things like the emotional, physical & cognitive relationships can effect the audience.

Frameworks of Interpretation
These are the areas that you the critic applies to a film to create a meaning. These can be intellectual, social or cultural references. An example would be if there is a social situation you can relate to, you can create an interpretation from that relating it to your own experiences.
 
Media Literacy
This is when you use your media knowledge to analyse, assess, produce and evaluate messages in all media products.
 
Intertexuality
This is when a film refers to another film but it doesn't matter if it is on purpose or not. There are loads of examples from the Marvel film where Nick Fury pops up from the end of The Hulk, Iron Man and Captain America films. One of my favourite example would be the sword used in Pulp Fiction that refers to Kill Bill. There is a 10 space between the two movies but it is a major factor that Tarintino fans pick up on and like to beleive.
Preferred Readings
 
This is when the audience takes the intended meaning from the film however this is not always possible because the meanings often doesn't make sense.
Effects
Every summer there will always be a blockbuster movie with an A list Hollywood actors and the producers will try an alomst blind the audience with loads of CGI to amke it look real. Now-our-days we expect to see visual effects in a blockbuster movies every year. This is a relationship that has changed over the years and has become very important. Audiences want to see the biggest explosions, the best CGI and now they want it 3D.
Fandom
This basically means the type of fans that do what they can do to express their appreciation of a film, TV series ext. Fans of films will buy the T-Shirts, Coffee Mugs, DVD Bonuses, Posters ext.
Social Networking
Is a place to go to communicate with other members on films, TV episodes ext. Social Networks like Facebook, Twitter, IMDb ext. are places where anyone can write about a film after viewing it and talk about it.

Interactivity
When the audience gets actively involved with the stories content like on a DVD menu you can choose between different endings.

An example would be in "I Am Legend" where you can choose either the thearetical or alternative ending.
Pre-Post Viewing Experiences
 
The experience an audience has before and after a film. This is linked to the way the film is advertised, if their were any previous films, if you are a fan of a particular actor etc.
 



 

1 comment:

  1. Effects discussion is not your own words change or remove. This post is very brief and does not go into any detail. You basically just give a definition of each word. You need to be showing you understand the relationship between films and audiences by discussing one or two films highlighting what can affect this relationship. You have just done enough to pass this GC but this is not on the same level as your first set of blog posts. However you have done enough to fully pass film studies so well done.

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